
I came across an interesting article by Matt Vella. This article explains why Electronic Arts, the game giant, tries to potentially build a new innovation engine for itself by acquiring BioWare and Pandemic, two leading independent developers with reputations for stellar game design.
The acquisition, expected to close early next year, is the largest in EA's history and one of the biggest recent buyouts in gaming. It's also the latest move in Chief Executive Officer John Riccitiello's effort to transform the company from an entertainment monolith, which had been overly dependent on games based on costly licenses, into a maker of exclusive, innovative titles. "There's a tremendous amount we can learn from the [two companies] from a quality and innovation standpoint," says Frank Gibeau, president of EA's Games Label, under which the two will eventually reside.
Good job, EA! Throw away all the Harry Potter and Madden! We want both solid graphic and INNOVATIVE GAME DESIGN!Read more here!
Pandemic's Mercenaries 2
Mass Effect, a BioWare title
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